Spirit Damage Dragon Age Inquisition
Spirit abilities are abilities available to the mage class in Dragon Age: Inquisition.
Ability tree [ ]
Spirit Spell Set
Abilities [ ]
| | Activated Size: 4m Activation: fifty Cooldown: 24s | A barrier provides an boosted health bar that must be destroyed before the target will take any damage. Bulwark is vulnerable to dispel furnishings. |
| | Elegant Defense Upgrade | You have learned to cast Barrier with a more stable magical design. Each time a barrier y'all take cast expires, the power's cooldown time is reduced. Cooldown Reduction: iv seconds |
| | Energetic Defense Upgrade Requires: Trespasser | Your bulwark holds its full strength for longer before information technology begins to decay. Duration: 5 seconds |
| | Passive | A protective bulwark springs into place around yous automatically when you are badly injured. Constitution +3 |
| | Passive | Your aura of tranquillity makes enemies less likely to assail y'all in battle, fifty-fifty when you damage them. Threat Reduction: 50% Willpower +iii |
| | Activated Size: 5m Activation: 35 mana Cooldown: 8s | Y'all remove hostile magic and status effects from allies while stripping beneficial effects from enemies. |
| | Transmute Magic Upgrade | Dispelling magic and status effects increases your owns spells' damage and barrier generation for a brief duration. Barrier: fifty% Impairment Bonus: 25% Duration 10s |
| | Strengthened Veil Upgrade Requires: Trespasser | Dispel at present weakens the magical attacks of afflicted enemies. Impairment Reduction: 40% Duration: ten seconds |
| | Activated Size: 5m Activation: twenty mana Cooldown: 8s | You send enemies staggering with an explosion of willpower that drives them back and makes them less likely to target you again. |
| | Fortifying Blast Upgrade | Each time you lot strike with Listen Bast increases your protective barrier every bit you plow their pain into your power. Barrier: 10% |
| | Passive | When you or your allies have an active barrier, the beneficial energy invigorates them and helps the recover mana or stamina more than speedily. Mana Regeneration: 35% Constitution + 3 |
| | Activated Size: 2m Activation: 85 mana Cooldown: 60s | You lot summon spirits to heal fallen allies in the area, getting them back on their feet and fighting once again. |
| | Life Ward Upgrade | Spirits now protect your allies for a short time, reducing incoming damage and reviving them if they fall unconscious. Impairment resistance: 25% Elapsing: 15s |
| | Desperation Upgrade Requires: Trespasser | Revival is easier to cast, but no longer revives allies permanently. Instead, allies who are already unconscious fight with smashing ability for a few seconds before falling once again. Damage Bonus: 200% Attack Speed Bonus: l% Duration: 10 seconds Price: 30 mana Cooldown Time: 30 seconds |
| | Passive | Your barriers draw on the magic of the fade to absorb more energy before depleting. Barrier Bonus: 50% |
Spirit Damage Dragon Age Inquisition,
Source: https://dragonage.fandom.com/wiki/Spirit_abilities_(Inquisition)
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