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How To Make Items Tft

Teamfight Tactics items: cheat sheet, detail combos, Neeko's Help and how items work in LoL TFT

All items in Teamfight Tactics and a cheat sheet for how they combine.

Items in Teamfight Tactics, or TFT, play a crucal role in any winning strategy, but due to the largely random way in which they're distributed and the changes in detail combos from regular LoL, yous're probably on the hunt for a decent Teamfight Tactics detail cheat sheet, even if the in-game tooltips are a little improve than they one time were.

Below we'll explain all you need to know virtually every TFT particular, including the latest new item, Neeko's Help, as well as the item combos and a selection of what we think are the best items in the meta right now.

If you lot're looking for more Teamfight Tactics pages similar this, meanwhile, our entry-level Teamfight Tactics guide is a neat identify to start, while our Teamfight Tactics tier list and best champions folio dives into more details on strategies and height picks for success.

On this page:

  • Teamfight Tactics items explained
  • Teamfight Tactics item cheat sheet
  • Teamfight Tactics item combos: what every item does
  • The all-time item combinations in Teamfight Tactics

This page is upwardly to date every bit of Patch nine.18.

Teamfight Tactics Items Guide - How to Use and Combine Items

Teamfight Tactics items explained: how do items work in TFT?

Items in Teamfight Tactics are objects you can equip onto Champions in society to boost their stats and, equally yous get meliorate items, grand secondary effects too.

There are but two ways to get items in Teamfight Tactics: by picking a Champion from the carousel, such every bit at the start of the game because all Champions on the carousel will come with an item equipped; and at random, from defeated enemies in the PvE rounds.

If yous add together two basic items to a Champion, such as a BF Sword and a Recurve Bow, those two volition combine into an advanced item, in this example a Sword of the Divine. Avanced items provide both stat boosts and a unique secondary effect - in the Sword of the Divine'southward case, that'southward base stats of +xv% Assault Speed and +15 Set on Damage (from the Recurve Bow and BF Sword respectively), plus the added effect where every second that passes the Champion holding the detail has a 5% chance to gain 100% Critical Strike Chance until the stop of combat.

There are plenty of little subtleties though that you're probably wondering about, then here's a quick runthrough of the essentials:

Central things to know about items:

  • Whatever ii bones items will form an advanced item when equipped on a Champion, there are no incompatible items or combos, so you can never have two basic uncombined items on 1 Champion. Encounter the cheat sheet beneath for an at-a-glance await at what plus what equals what!
  • You tin equip a maximum of three advanced items on a Champion. When Champions are combined and are holding items, the items combine or stack, upwardly to that total of three. If there would be more 3 when the Champions are combined so the item is dropped and goes over to the bench, where yous can reassign it.
  • The only way to unequip an item from a Champion is to sell that Champion, or combine it with more of the aforementioned Champion then that there are more than than three and the excess items drop to the bench. This is the only way to movement items between Champions too. If y'all want to combine two items on a gnaw and information technology's already got one unlike 1 on it, i workaround is to buy a champion you don't want, combine them on that champ, so discard it to get the whole particular and put that on the 1 you actually desire it on.
  • You can view the details and furnishings of the detail a Champion is property by correct-clicking on the Champion and so hovering the mouse over the items shown there.
  • There'south no item shop or way yous tin choose items in the sense that yous can view and choose Champions. The merely fourth dimension y'all tin "choose" an item is when you're choosing a Champion from the carousel, where you can come across the item information technology currently has equipped.
  • The items you get from defeating PvE enemies similar minions or wolves are random. Equally far as we tin tell and then far there's no fashion to influence this, so you need some luck!

TFT item cheat sheet: every Teamfight Tactics item philharmonic listed

Here's a tabular array showing every item combination in become. Simply look for the item forth the peak for the one you currently take, and the ane down the left for the one you're adding to information technology. The combination of the ii is where those two come across in the table, so a Tear of the Goddess plus a Needlessly Large Rod equals a Luden's Repeat.

LoL Teamfight Tactics item cheat sheet:

Teamfight Tactics item crook canvass.

For more like this, see what'due south new in the latest Teamfight Tactics update 9.sixteen patch notes, or head to our introductory Teamfight Tactics guide to get a smashing start on the fashion. Otherwise, we've a Teamfight Tactics items cheat sheet and a Teamfight Tactics tier list to give yous an idea on who's strong correct at present, as well.


TFT detail combos: what the new item Neeko's Help does, and every Teamfight Tactics item's stats

Every item in Teamfight Tactics - barring the uncombined Golden Spatula - has a office. Basic items take a unmarried function, such as +15 Set on Damage, whilst Avant-garde items have iii: one for each of the 2 items that combined to make it, and a third unique bonus.

Here's a tabular array running through every item in the game and what it does, so you lot know what to attach to who at whatsoever time! Combine this with the crook canvass above for ultimate planning.

Teamfight Tactics item list: item combos and what every item does in TFT

Mobile users whorl correct to view full table.

Particular Function 1 Function 2 Role 3
BF Sword Set on Damage +15 Due north / A N / A
Recurve Bow Attack Speed +20% N / A North / A
Needlessly Large Rod Ability Power +20 N / A North / A
Tear of the Goddess Starting Mana +20 N / A N / A
Chain Vest Armour +xx Due north / A N / A
Negatron Cloak Magic Resist +xx N / A N / A
Giant's Belt Health +200 Due north / A N / A
Golden Spatula N / A N / A Due north / A
Infinity Edge Set on Damage +thirty Critical Strike Harm +200% N / A
Rapid Firecannon Attack Speed +40% Doubles attack range. Basic attacks cannot miss. N / A
Rabadon's Deathcap Ability Ability +twoscore Increases Ability Power past fifty% N / A
Seraph'due south Embrace Starting Mana +twoscore Afterward casting a special power, gain 20 Mana. N / A
Thornmail Armour +40 Reflects all physical impairment mitigated by thornmail Due north / A
Dragon's Claw Magic Resist +40 Gain 83% resistance to Magic Damage. Due north / A
Warmog'south Armour Health +400 Regenerates vi% of missing health per 2d, max 400 per tick. North / A
Force of Nature Increases unit cap by 1. Due north / A N / A
Sword of the Divine Assail Damage +15 Set on Speed +20% Every second, has a vii% run a risk to gain 100% Critical Strike Chance for the residual of the circular.
Hextech Gunblade Attack Impairment +15 Ability Ability +xx Heal for 25% of damage dealt.
Spear of Shojin Attack Damage +15 Starting Mana +20 After casting a Special Power, basic attacks restore an additional 15% of maximum mana on striking.
Guardian Angel Assail Damage +fifteen Armour +20 Upon decease, revive with 500 health.
Bloodthirster Set on Harm +15 Magic Resist +20 Heal for forty% of impairment dealt by basic attacks.
Zeke'south Herald Set on Damage +15 Health +200 At the beginning of combat all allies two spaces to the left and right of the wearer proceeds xv% set on speed.
Youmuu's Ghostblade Set on Impairment +15 Champion is also an Assassin. N / A
Guinsoo's Rageblade Attack Speed +20% Power Power +20 Gain 5% attack speed on hit, unlimited stacking.
Statikk Shiv Attack Speed +xx% Starting Mana +20 Every 3rd basic attack deals 100 magic impairment to the target and three boosted enemies.
Phantom Dancer Attack Speed +20% Armour +20 Contrivance all critical strikes (attacks and abilities).
Cursed Blade Set on Speed +xx% Magic Resist +20 Basic attacks accept a twenty% gamble to compress the target, removing 1 star.
Titanic Hydra Set on Speed +xx% Health +200 Basic attacks bargain 10% of your maximum health bonus damage to the target and adjacent enemies.
Blade of the Ruined King Assault Speed +20% Champion is likewise a Blademaster. N / A
Luden's Echo Ability Power +20 Starting Mana +20 Special Power deals 180 magic impairment to all next enemies to the target.
Locket of the Iron Solari Ability Ability +20 Armour +xx Allies two spaces to the left and right of the wearer start with a 300 health shield for 7 secs.
Ionic Spark Power Power +twenty Magic Resist +xx Enemies take 125 true damage when casting their Special Abilities.
Morellonomicon Power Power +20 Health +200 Special Abiliy applies a burn for 20% of enemy max wellness on hit for 10 seconds, and prevents healing.
Yuumi Ability Power +20 Champion is too a Sorceror. N / A
Frozen Middle Starting Mana +twenty Armour +xx Side by side enemy attack speed reduced past twenty%.
Hush Starting Mana +20 Magic Resist +xx Basic attacks have a 33% gamble to forbid the enemy champion from gaining mana for 4 secs.
Redemption Starting Mana +20 Health +200 Once the wearer reaches 25% health, heals nearby allies for i,200 Health.
Darkin Starting Mana +xx Champion is also a Demon. N / A
Swordbreaker Armour +twenty Magic Resist +20 Bones attacks take a 33% chance to disarm the target for 3 secs.
Red Buff Armour +twenty Health +200 Basic attacks burn for 20% of targets maximum health as true damage for ten secs, and preclude healing.
Knight'south Vow Armour +20 Champion is also a Knight. North / A
Zephyr Magic Resist +20 Wellness +200 Start of combat banishes enemy unit that mirror'south the wielder's placement on the board for six secs.
Runaan's Hurricane Magic Resist +20 Basic attacks hit an additional enemy for 25% damage. Northward / A
Frozen Mallet Wellness +200 Champion is also a Glacial. Northward / A
Neeko'due south Assistance Identify on a champion to create a 1-star copy of that gnaw and add it to your bench. Placing Neeko's Help on a champion consumes the item. N / A

The all-time items in TFT in the current meta

The nature of how items work in Teamfight Tactics means that there are no definitive "best" options. Items are hugely situational - some games you'll never get the chance to make sure items because the right basic items will only never come - and too the items you choose will depend on your team composition also. At that place'southward no indicate putting an Ability Power-boosting item on a Vayne, for instance, equally Vayne has no special abilities.

That said, there are some standout items that are a fleck less situational and can nearly ever exist useful to your team, plus some that stand out as adequately meta-dominating from one patch to the next, that you should wait to prioritise. Here are some of our go-to options from playing TFT so far.

The best Teamfight Tactics items:

  • Strength of Nature (Golden Spatula + Golden Spatula) - The obvious one, Force of Nature is a game-changer, allowing yous to field an actress Champion on the field above the usual limit of your level, including when you hitting the cap at Level 9. The best way to become it is to pick champions y'all won't employ from the carousel who are carrying the Golden Spatula and then sell them, so you can combine information technology on a Champion of your choice. Easier said than washed!
  • Ionic Spark (Negaton Cloak + Needlessly Large Rod) - This is the platonic anti-Sorcerer item, and it'southward stackable too. Fantastic on an AP-based deport for a team comp that's weak to Sorcerers, like Varus, for instance.
  • Morellonomicon (Giant's Belt + Needlessly Large Rod) - Fantastic on bulkier, frequent power-using carries, or ones that can hit multiple targets. Recollect Swain, Brand, Ahri, or even Cho'gath. The burn is real.
  • Redemption (Tear of the Goddess + Behemothic'southward Belt) - Another bang-up utility detail, this is an amazing item for champions y'all expect to be roughed upwards early in a round. The delay can exist awkward and makes your positioning and which champ you employ it on integral to your success, just even later tinkering in recent patches, it's yet a bully option for your bruisers.
  • Guinsoo's Rageblade (Recurve Bow + Needlessly Large Rod) - Also another great conduct particular, put Guinsoo'southward on a Shyvana, Varus, or Ashe in item and y'all'll be flight, specially if you tin stack information technology with their attack speed-boosting traits. Avoid it on not ability-focused carries though - you're better off giving them Rapid Firecannon and letting them sit safely in the corner.
  • All of the double-stack items (Two of the aforementioned of any item) - Infinity Edge, Rapid Firecannon, Rabadon's Deathcap, Seraph's Cover, Thornmail, Dragon's Claw, and Warmog's Armour are all brilliant single-purpose items for specialist builds. Become Warmog'south on your tank, Seraph'due south on a caster, and and so on. Combine them with at least one other advanced particular and they tin be devastating.

Additional reporting past Connor Makar.

How To Make Items Tft,

Source: https://www.eurogamer.net/teamfight-tactics-item-cheat-sheet-combos-golden-spatula-how-items-work-6033

Posted by: statonfoll1956.blogspot.com

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